BriskVM threading?

BlitzMax Forums/BlitzMax Programming/BriskVM threading?

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@BlueAppales: My plan for "threading" is to support it through two features:
- tasks, which are basically coroutines (syncronous, with explicit task switchs). The lastes release has a first implementation of this (this is not in the trial version yet)
- some kind of "processes", which will basically do what you ask for (based on timeouts). I'm currently working on this. In the meantime there is an "unoffically supported" way of doing this:
http://www.koriolis-fx.com/forum/index.php?topic=32.0