Art work (2D) is the biggy for me, but not only drawing the art itself, trying to find an appropriate style for a game and keeping it consistant thoughout the game is a right nightmare.
I would pay an artist to do work for me, but over the years, after contacting a fair few, I've give up... It seems every artist I approach is snowed under.
I've struggled in my current project with art work... Qube give me a hand which helped bundles and its close to being finished... Well, I had a mini break from it and explored different avenues which was good... But I want it out of the way now so I can move on to something else which I have in the pipeline, more notably:-
http://www.denathorn.co.uk/Files/gw0_0_0_3.zip
(L/R arrow keys and ESC to exit if you have a peek)
I would pay an artist to do work for me, but over the years, after contacting a fair few, I've give up... It seems every artist I approach is snowed under.
I've struggled in my current project with art work... Qube give me a hand which helped bundles and its close to being finished... Well, I had a mini break from it and explored different avenues which was good... But I want it out of the way now so I can move on to something else which I have in the pipeline, more notably:-
http://www.denathorn.co.uk/Files/gw0_0_0_3.zip
(L/R arrow keys and ESC to exit if you have a peek)