Hi,
I've been working with Sswift normal code from the archive...
http://www.blitzbasic.com/codearcs/codearcs.php?code=976
I was hoping that with the normal of the surface, that I would be able to tell if the triangle was in view of the camera. Is this logical or am I barking up the wrong tree? Any clues would be really appreciated as Im new to all this mesh/surface/triangles/vertex business.
Cheers
I've been working with Sswift normal code from the archive...
http://www.blitzbasic.com/codearcs/codearcs.php?code=976
I was hoping that with the normal of the surface, that I would be able to tell if the triangle was in view of the camera. Is this logical or am I barking up the wrong tree? Any clues would be really appreciated as Im new to all this mesh/surface/triangles/vertex business.
Cheers