Evak, don't buy the games rent them, buying games for consoles (unless they are really exceptional) is just dumb. I liked Mass Effecet but I wouldn't have paid £30-40 for it.
People complaining about the lack of keyboard and mouse just emphasise that PC Gaming has become too heavily dependant on the FPS genre where fast pin point accuracy is necessary. It's not even as if the keyboard mouse was a natural choice anyway, it was simply a lack of optons. Intergrating a keyboard and mouse would not be difficult. TBH playing Halo 3 on two analogue sticks is easy enough once you get used to it.
Currently there are two configurations of the Xbox 360 and 1 or 2 versions of the PS3, crucially which all perform to exactly the same spec, there are 1000's PC configurations which perform to differents specs. So I do not agree consoles are becoming like PC's in this way.
Practical decisions will change the market:
PC Gaming is too expensive
PC Gaming's main advantage (HD vs SD) is now gone.
Innovative periphals are much easier to introduce on a console because developers can be sure the end user will have them.
PC Gaming has compatibility issues.
PC Gaming has the problem of hitting a changing tech platform at the right time (e.g. Crysis, good game, wrong time).
PC Gaming is targetting a shrinking group of (mostly male) PC enthusiasts as opposed to a growing group of console gamers (of mixed sex and ages).
The PC gaming industry is totally out of touch with the real market (Quad SLI for example).
Darkheart
People complaining about the lack of keyboard and mouse just emphasise that PC Gaming has become too heavily dependant on the FPS genre where fast pin point accuracy is necessary. It's not even as if the keyboard mouse was a natural choice anyway, it was simply a lack of optons. Intergrating a keyboard and mouse would not be difficult. TBH playing Halo 3 on two analogue sticks is easy enough once you get used to it.
Currently there are two configurations of the Xbox 360 and 1 or 2 versions of the PS3, crucially which all perform to exactly the same spec, there are 1000's PC configurations which perform to differents specs. So I do not agree consoles are becoming like PC's in this way.
Practical decisions will change the market:
PC Gaming is too expensive
PC Gaming's main advantage (HD vs SD) is now gone.
Innovative periphals are much easier to introduce on a console because developers can be sure the end user will have them.
PC Gaming has compatibility issues.
PC Gaming has the problem of hitting a changing tech platform at the right time (e.g. Crysis, good game, wrong time).
PC Gaming is targetting a shrinking group of (mostly male) PC enthusiasts as opposed to a growing group of console gamers (of mixed sex and ages).
The PC gaming industry is totally out of touch with the real market (Quad SLI for example).
Darkheart