Online gaming byte breakdown

Miscellaneous Forums/General Discussion/Online gaming byte breakdown

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

if your using 3d then I would say four bytes for X, Y, Z each as blitz uses floats and it will give better results.

Elite Multiplayer uses:
header x bytes (dependent on version)
X, Y, Z, rotation X, Y, Z 4 each
system 1 byte
galaxy 1 byte
Special action 1 byte
footer x bytes