Sorry, i think i'll rephrase.
I mean, that in my engine, will it be a good idea to make it possible to write HLSL shaders in Basic-language instead of the D3D9 HLSL-language? Like BBSL instead of HLSL?
I mean, that in my engine, will it be a good idea to make it possible to write HLSL shaders in Basic-language instead of the D3D9 HLSL-language? Like BBSL instead of HLSL?