Currently still plodding away slowly on my game engine/various game designs. Working mainly on a bitmap system for main-memory image manipulation at the moment which will be the foundation for later image editing/processing and texture manipulation. Also working on and polishing up the design of my mass-particle engine. The current project is really an overall engine but I am leaning heavily towards a space-shootemup type of game.
Meanwhile I am really distracted at the moment because I am upgrading both our computers to OSX Leopard, plus just got some new ram, and in a week or so will be doing the whole Triple boot Mac/Vista/Ubuntu thing plus Parallels desktop, so I've got a few things to get adjusted to, then right back into the design and coding. Plus once I'm running Windows I can enjoy much more of the showcase items that you guys spew out :-)
Meanwhile I am really distracted at the moment because I am upgrading both our computers to OSX Leopard, plus just got some new ram, and in a week or so will be doing the whole Triple boot Mac/Vista/Ubuntu thing plus Parallels desktop, so I've got a few things to get adjusted to, then right back into the design and coding. Plus once I'm running Windows I can enjoy much more of the showcase items that you guys spew out :-)