Mech model

Miscellaneous Forums/Graphics Showcase/Mech model

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well..some of my levels are 120K polys and I have no problems with FPS at all on my 6600 as a low end..considering type of animation used, it shouldnt be a problem at all..what i did experiance is that serious slowdown I got ONLY after using many boned animated meshes...polycount itself I never had as issue...oh yes..number of textures used also..that can slow down things, but if used in balance properly, belive me, its completely okay.. :) by the way, how many polys you wanna for mech, so I may give it a try?