Casual or Retail?

Miscellaneous Forums/General Discussion/Casual or Retail?

I'm more for selling 10,000 copies of games making £3 profit each, that'd be great for one person spending a few months writing a game. If you could get that figure regulary, then I'd call you a success. I think it was Doom that sold 100,000 copies on shareware, at about $10 each, thats a million dollars turnover for a game that took about six month to write between five people.