The "huge" issues surrounding BM are mainly stuff that people would like to have and that are not present or stuff that people would need to do on their own.
- Threading / true child processes
- Asyncron Filehandling
- DX9 driver for Max2D
- Ugly pointers instead of safe references
...
stuff like that.
So simply said: nothing that is of importance if you want to be productive as Grey Alien surely would agree (he sold and sells several BM games, Win/OSX PPC-X86)
- Threading / true child processes
- Asyncron Filehandling
- DX9 driver for Max2D
- Ugly pointers instead of safe references
...
stuff like that.
So simply said: nothing that is of importance if you want to be productive as Grey Alien surely would agree (he sold and sells several BM games, Win/OSX PPC-X86)