With BlitzMax nothing yet, only goofing around and trying stuff out.
I've been busy with a simple 2d shoot 'm up called 2dsupershoot (yes indeed...) which is being programmed in C++ with the use of SDL. There's also a blog. After I finish that one I'm going to focus on BlitzMax.
I might be started developing in BlitzMax earlier, but it depends on my graphics artist. Who's computer is messed up right now. In the meantime I'll just experiment with BlitzMax.
I've been busy with a simple 2d shoot 'm up called 2dsupershoot (yes indeed...) which is being programmed in C++ with the use of SDL. There's also a blog. After I finish that one I'm going to focus on BlitzMax.
I might be started developing in BlitzMax earlier, but it depends on my graphics artist. Who's computer is messed up right now. In the meantime I'll just experiment with BlitzMax.