Crowd Sounds

Miscellaneous Forums/General Discussion/Crowd Sounds

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

You could also try taking a cheesy sample that only has like 50 people or whatever, then copy the sound and randomize some pitch/volume variables and copy it again then randomize the variables again and keep doing it until you have like 10 copies, then play them all at once.