I wonder if it isn't a conflict between wxWidget's libjpeg and BlitzMax's....
Perhaps we need a wxJPEGLoader module to use instead of the BRL one...
..or we leave out the static libs for jpeg, tiff and png, and have the user import the required ones instead (maybe, dunno if that would work though, given that the static lib might have more in it other than the pure library code).
Perhaps we need a wxJPEGLoader module to use instead of the BRL one...
..or we leave out the static libs for jpeg, tiff and png, and have the user import the required ones instead (maybe, dunno if that would work though, given that the static lib might have more in it other than the pure library code).