I'm guessing the reason doubles were never added to b3d or b+ was because it is a non-trivial task. But just in case it was for some other reason I am requesting native double data types for Blitz3D. There is a dll made by a user here which allows double conversion but this won't work with other dll's that have functions with doubles as parameters, rendering them useless.
I suggest the following syntax for doubles:
Thanks for your time.
I suggest the following syntax for doubles:
mydouble~=0.5
Thanks for your time.