@Edzup, ditto. If you are interested, i have started writing out a load of functions for pseudo-b3d-like commands using irrlicht for use in c++.
Im doing this because i find the command structure for irrlicht quite longwinded for simple stuff and would be nice to have a solid set of commands that i know very well. (I can still easily use the irrlicht ones too if i need something beyond the normal scope of my own commands)
I have many similar movement, creation and a few appearance commands already but the more minds on the job the quicker it can be created and the quicker we learn. Email me if you are interested.
Im doing this because i find the command structure for irrlicht quite longwinded for simple stuff and would be nice to have a solid set of commands that i know very well. (I can still easily use the irrlicht ones too if i need something beyond the normal scope of my own commands)
I have many similar movement, creation and a few appearance commands already but the more minds on the job the quicker it can be created and the quicker we learn. Email me if you are interested.