It's true that separate files are better in a team situation. In a big business you'd have a file for each class. I prefer to have files for related things like Game Screen/HUD, Player/Profile, Particles, Misc Functions, Game Types, Other Screens etc. Too many files and I find it hard to switch between then all quickly in the basic IDE of course. Probably I need to upgrade the IDE...
Big massively long exotic source file
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