Add these lines to the end of OnInit() of the wxscintilla.bmx example (In the sample folder)
at line 200'ish, after SetBufferedDraw(1).
Then you should get some colors when you build/run..
Oh. And if you want case correction you have to do it on your own. Scintilla doesn't do/handle that kind of things..
at line 200'ish, after SetBufferedDraw(1).
Then you should get some colors when you build/run..
'Lexer set to BlitzMax SetLexerLanguage("blitzmax") 'Tell the lexer what keywords we want to highlight, remember ALWAYS lowercase.. SetKeyWords(0, "function method type end endtype endmethod endfunction") 'LexerKeywords we want Blue StyleSetForeGround(wxSCI_B_KEYWORD, New wxColour.CreateNamedColour("BLUE")) 'The lexer dont understand single line BMax comments :( 'Not Rem/EndRem either... 'StyleSetForeGround(wxSCI_B_COMMENT, New wxColour.CreateNamedColour("RED")) 'Strings we want to be Green StyleSetForeGround(wxSCI_B_STRING, New wxColour.CreateNamedColour("GREEN"))
Oh. And if you want case correction you have to do it on your own. Scintilla doesn't do/handle that kind of things..