My CubeMapping Doesn't look right

Blitz3D Forums/Blitz3D Programming/My CubeMapping Doesn't look right

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

With regular blitz3d, I don't do water, but I use instead libs such as AShadow, DevilShadow System (free), or FastExt. I suggest anyone of those, but the one that have best result so far is AShadow's water, which looks really good if you can use it properly. But, if you run minib3d, then ignore all of those...