Here my method:
Render the Backbuffer twice. First on $FFFFFF (white) as Background Color and then on $000000 (black) as Background Color. Grab both rendered images and with that you can calculate the Alpha Transparency into a third Image/Buffer.
Not really fast - but possible.
sorry for my bad english...
Render the Backbuffer twice. First on $FFFFFF (white) as Background Color and then on $000000 (black) as Background Color. Grab both rendered images and with that you can calculate the Alpha Transparency into a third Image/Buffer.
Not really fast - but possible.
sorry for my bad english...