Voxel Landscapes

Blitz3D Forums/Blitz3D Programming/Voxel Landscapes

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

you know that voxel = 3D pixel so its 3D.

if you want to bake texture, look at mesh terrains and how they operate with multiple textures. Use that and just "fotograph" the resulting texture at the end with ortographic cam and copy it to a texture.