???
Graphics if failed throws an exception. Catch it and handle it in your own way.
Thats why Try - Catch - EndTry exists after all!
Any 2D operation that is performed on a null object must logically result in a null object access violation (and doing 2D without prior graphics IS accessing null object as explained above)
Graphics if failed throws an exception. Catch it and handle it in your own way.
Thats why Try - Catch - EndTry exists after all!
Any 2D operation that is performed on a null object must logically result in a null object access violation (and doing 2D without prior graphics IS accessing null object as explained above)