Brisk VM2 how to...

Blitz3D Forums/Blitz3D Programming/Brisk VM2 how to...

Very true, thanks for the very honest answer. What I need to do is I need my engine to access scripts that handle bank data. The bank data contains character based page data (ascii code, color code, alpha, etc etc.... 25 layers of them). Pages can be of any character size really, but I like chunky pixels, so let's say 40x30. In such case 1200 bytes per page layer, manipulated 30 times a second. Since I do effects, I can have many pages at the same time being manipulated, so this can be augmented a number of folds (system limit is 32 pages). So I am looking for the fastest way to manipulate bank data using a script language.