1 big texture

Blitz3D Forums/Blitz3D Beginners Area/1 big texture

No, what you do is unwrap the model, and place the flattened out polys in order so you can paint a texture. If your combining textures you will need to edit the UV co-ords of the mesh.

So, you'll need an unwrapping application.

search for UltimateUnwrap. There are free ones that do it too.