Find that kind of hard to hit anything. :o)
Change:
to
It makes the turrent easier to operate :o)
I'm going to have a go at this :D
Change:
Repeat xspin = xspin - (MouseXSpeed()/15) yspin = yspin - (MouseYSpeed()/15) If xspin < -45 Then xspin = -45 If xspin > 45 Then xspin = 45
to
Repeat xspin = xspin - (MouseXSpeed()/15.0) << make float yspin = yspin - (MouseYSpeed()/15.0) << make float If xspin < -45 Then xspin = -45 If xspin > 45 Then xspin = 45
It makes the turrent easier to operate :o)
I'm going to have a go at this :D