Will you be able to use multicores then? Would be nice to be able to flag certain effects to use the second core if its present (if thats possible)
This is a complete rewrite isn't it, not based on the existing minib3d? Maybe you should consider a new name, just so its not confusing.
This is a complete rewrite isn't it, not based on the existing minib3d? Maybe you should consider a new name, just so its not confusing.