Originally from Hampshire England, I now live in the `mid-West` United States since 2000. My day job is in website maintenance for a lighting/furniture company - they have a store but also a retail website so I do most of the work updating the site. It's not really my passion but it's a step in the right direction and there's lots of opportunity to learn about running an internet business (for the future).
BlitzMax programming is currently a hobby, in the sense that I am not earning anything from it, but I am working on a few serious projects intending that I make money from them eventually. I hope to be able to do that full-time eventually, to set up my own business and not have to work for other people.
Started out playing games on an Amstrad CPC464 which was my Uncle's, and later had a Spectrum 16 and a Commodore 64 but didn't really make the switch to creating stuff until my Amiga 500 in 1989. Later got an A1200 and then later put it into a tower with accelerator/graphics card etc. Sold it all when I immigrated. Wife used Mac's in the USA so I had no choice but to adopt it. Did zero programming for 5 years until BlitzMax came along on the Mac, then I jumped back into it. Quite a lot has improved in that time - I'm still not on the 3D bandwagon, but I'm making good progress. In a way it's a good thing not to have been caught up in the crowd, to take a fresh approach.
BlitzMax programming is currently a hobby, in the sense that I am not earning anything from it, but I am working on a few serious projects intending that I make money from them eventually. I hope to be able to do that full-time eventually, to set up my own business and not have to work for other people.
Started out playing games on an Amstrad CPC464 which was my Uncle's, and later had a Spectrum 16 and a Commodore 64 but didn't really make the switch to creating stuff until my Amiga 500 in 1989. Later got an A1200 and then later put it into a tower with accelerator/graphics card etc. Sold it all when I immigrated. Wife used Mac's in the USA so I had no choice but to adopt it. Did zero programming for 5 years until BlitzMax came along on the Mac, then I jumped back into it. Quite a lot has improved in that time - I'm still not on the 3D bandwagon, but I'm making good progress. In a way it's a good thing not to have been caught up in the crowd, to take a fresh approach.