Blitzmax on iphone/ipod touch?

Miscellaneous Forums/MacOS X Discussion/Blitzmax on iphone/ipod touch?

It shouldn't be too difficult to have bcc generating ARM asm code. I imagine it's simply a case of knowing ARM enough to generate the correct instructions.

After that, the core cpp stuff would likely not need any work, but some OS-specific functionality would certainly need tweaking.

Skid mentioned an ARM port a long time ago... tis such a shame nothing ever came of it, as I'd like to get some of my modules running on ARM :-)