Tested on an Intel GMA 965 chipset.
Black screen in OpenGL (I expected this as nothing written in Blitzmax works in Vista using OpenGL).
Works ok in DX9 window although the shadows slow it down massively.
DX9 fullscreen, it returns to desktop with no error.
Black screen in OpenGL (I expected this as nothing written in Blitzmax works in Vista using OpenGL).
Works ok in DX9 window although the shadows slow it down massively.
DX9 fullscreen, it returns to desktop with no error.