Boomboom, Flow has two layers. In itself, it is as close to a 1:1 ogre wrap as we can achieve with Max. FlowGraphics is an easy-to-use layer (currently in development) that turns the Ogre functions closer to B3D.
We went with Ogre for Speed, Ease of use, Artist tools (Ofusion is nice!) and flexibility. It's a little beefier than other libs but it is capable of WAY more. Also, the cross platform aspect is nice too. (and Flow will be cross platform, It is a key feature.) The next version of Ogre will bring a few nice improvements and we'll be sure to bring Flow inline with it.
Ogre also has *tons* of libraries you can use with it. new render engine available? Shove it in the plugins directory.
We went with Ogre for Speed, Ease of use, Artist tools (Ofusion is nice!) and flexibility. It's a little beefier than other libs but it is capable of WAY more. Also, the cross platform aspect is nice too. (and Flow will be cross platform, It is a key feature.) The next version of Ogre will bring a few nice improvements and we'll be sure to bring Flow inline with it.
Ogre also has *tons* of libraries you can use with it. new render engine available? Shove it in the plugins directory.