Mayaman,
The anim example in the mak directory is exactly what I needed.
Unfortunately, I was surprised to find that my code is basically identical (except for variable names, etc.). How strange.
I think my problem has to do with the child hierarchy of my model. I made it in Anim8or. Hmmm... I just don't know... I'll have to play with it some more I guess.
Dreamora,
Yeah, I tried setting the global parameter to true. Didn't' work very well. Made the bullets start appearing farther and farther away from the ship the farther I flew away from the world center (0,0,0).
The anim example in the mak directory is exactly what I needed.
Unfortunately, I was surprised to find that my code is basically identical (except for variable names, etc.). How strange.
I think my problem has to do with the child hierarchy of my model. I made it in Anim8or. Hmmm... I just don't know... I'll have to play with it some more I guess.
Dreamora,
Yeah, I tried setting the global parameter to true. Didn't' work very well. Made the bullets start appearing farther and farther away from the ship the farther I flew away from the world center (0,0,0).