Detail maps

Blitz3D Forums/Blitz3D Programming/Detail maps

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Alphamaps that show the specific area of different textures of the ground texture
Detailmap

then blend them together by stacking them in slot x and x+1 and texturealpha blend and let your detail texture be repeated

-> 3 different detail textures


if you had a multisurface mesh terrain it would be simpler, you could just put it there as second texture