Hi All,
I have just downloaded the demo of MoleBox Pro and packed my game up using it, including OpenAL32.dll and wrap_oal.dll.
I am using GA's framework and when I change the sound driver to OpenAL Generic Software, the game does not start up - all it does is grind the hard disk and uses some processing cpu cycles, I have to kill it via the task manager.
If I set it to use FreeAudio it works great...
Any ideas?
Cheers
I have just downloaded the demo of MoleBox Pro and packed my game up using it, including OpenAL32.dll and wrap_oal.dll.
I am using GA's framework and when I change the sound driver to OpenAL Generic Software, the game does not start up - all it does is grind the hard disk and uses some processing cpu cycles, I have to kill it via the task manager.
If I set it to use FreeAudio it works great...
Any ideas?
Cheers