Graphics3D 640,480,0,2 pivot = CreatePivot() cam = CreateCamera(pivot) PositionEntity cam,0,0,30 PointEntity cam,pivot Type col Field image Field red Field green Field blue Field state End Type Function makecol(file$,red,green,blue,state) c.col = New col c\image = LoadSprite(file) ScaleSprite c\image,20,20 EntityFX c\image,1 EntityBlend c\image,3 c\red = red c\green = green c\blue = blue c\state = state EntityColor c\image,c\red,c\green,c\blue End Function makecol("red.jpg",255,0,0,1) makecol("green.jpg",0,255,0,3) makecol("blue.jpg",0,0,255,5) speed = 1;10 RenderWorld() WaitKey() While Not KeyHit(1) For c.col= Each col Select c\state Case 1 c\green = c\green+speed If c\green=255 Then c\state = 2 Case 2 c\red = c\red-speed If c\red = 0 Then c\state = 3 Case 3 c\blue = c\blue+speed If c\blue = 255 Then c\state = 4 Case 4 c\green = c\green-speed If c\green = 0 Then c\state = 5 Case 5 c\red = c\red+speed If c\red = 255 Then c\state = 6 Case 6 c\blue = c\blue -speed If c\blue = 0 Then c\state = 1 End Select EntityColor c\image,c\red,c\green,c\blue If c\red < 0 Then c\red = 0 If c\green < 0 Then c\green = 0 If c\blue < 0 Then c\blue = 0 Next RenderWorld() c.col = First col Text 0,0,c\red Text 0,14,c\green Text 0,28,c\blue Text 0,50,c\red+c\green+c\blue Flip Wend
I noticed you're still going up to 260 on your color channels, so I modified your code to not only make sure it doesn't go over 255, but so that it goes slower so you can see what's going on, and so it displays the original image and waits for you to hit a key before starting so you can get a better idea of where the bright spots are occuring.
And it looks like the bright spots are occuring where your secondary colors, magenta, yellow, and cyan are, which is not surprising.
Hm...
Well, I know what's happening, but I don't know how to solve it.
Let's say the color you're looking at in the image is yellow. You get yellow where both the red and green images are white.
Now you start sliding the hue. The red layer starts becoming yellow, the green layer starts becoming cyan, and the blue layer starts becoming magenta.
Yellow and cyan together contain all three primary colors, so you end up with white wherever your original image had both red and greem or green and blue, or blue and red.