Splitscreen audio?

Blitz3D SDK Forums/Blitz3D SDK Programming/Splitscreen audio?

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Well, i just read this topic, and i would like to answer...

I think that if you have a splitscreen system, two 3d listeners doesn't make sense... because you will use the same speakers... so you wouldn't recognize what player is emitting the sound (or which one is listening).

For example, the player on the top (or the left) will hear sounds from the other player and could get confused...

Just thoughts...