You can use SetRotatation to rotate the graphics using graphicscard GPU. it very fast (which I used for all realtime rotations in the Jukebox Application, MultiJuke).
Then you should only need to reposition and draw them from the other corner.
You should not need to recompute the polygons itself, also the gameplay tecnical does not need to been rotated.
This game look very nice, and you should maybe post this game at www.arcadecontrols.com under software.
Make sure the game run in 640x480 and max 60hz, so it can been used in a real arcade monitor, like the cabinet I have.
Then you should only need to reposition and draw them from the other corner.
You should not need to recompute the polygons itself, also the gameplay tecnical does not need to been rotated.
This game look very nice, and you should maybe post this game at www.arcadecontrols.com under software.
Make sure the game run in 640x480 and max 60hz, so it can been used in a real arcade monitor, like the cabinet I have.