saving image

Blitz3D Forums/Blitz3D Programming/saving image

well i inplemented functions for you cause i'm feeling nice and am bored.
so here it is
Graphics 1280,960
SetBuffer FrontBuffer()
Global sx=50
Global sy=50
Global r=255
Global g=255
Global b=255
Global save=0
Global load=0
Global width=GraphicsWidth():height=GraphicsHeight()
Global image = CreateImage(width, height)
Global d1$=Input$("")
 main()

Function size()
Locate 0,60
sx=Input("size x ")
sy=Input("size y ")
End Function

Function colorsel()
Locate 0,60
r=Input("red ")
g=Input("green ")
b=Input("blue ")
End Function

Function not_sure_what_to_call_this_one()
Color r,b,g
Locate MouseX(),MouseY()
;moved the global that was here to the top of the source.
End Function


Function save()
Text 0,60,"Saving.."
fn$ = Input$("")
SaveBuffer(ImageBuffer(image),""+fn$+"")
Delay 100
Text 0,60,"Done"
Delay 100
End Function

Function load()
Cls
Text 0,60,"Loading.."
imagel$ = Input$("")
image = LoadImage(""+imagel$+"")
Text 0,80,"Done"
Delay 100
End Function



Function main()
While Not KeyDown(1)
If KeyDown(46) Then  Colorsel()
If KeyDown(56) Then r=0:g=0:b=0
If KeyDown(59) Then 
Color r,g,b
Plot Rnd(width),Rnd(height)
Plot Rnd(width),Rnd(height)
Plot Rnd(width),Rnd(height)
Plot Rnd(width),Rnd(height)
Plot Rnd(width),Rnd(height)
Plot Rnd(width),Rnd(height)
Plot Rnd(width),Rnd(height)
Plot Rnd(width),Rnd(height)
Plot Rnd(width),Rnd(height)
Plot Rnd(width),Rnd(height)
Plot Rnd(width),Rnd(height)
Plot Rnd(width),Rnd(height)
Plot Rnd(width),Rnd(height)
Plot Rnd(width),Rnd(height)
Plot Rnd(width),Rnd(height)
Plot Rnd(width),Rnd(height)
Plot Rnd(width),Rnd(height)
EndIf
If KeyHit(29) Then size()
If KeyHit(62) Then save()
If KeyHit(61) Then load()
If KeyHit(19)r=255:g=0:b=0
If KeyHit(34)r=0:g=255:b=0
If KeyHit(48)r=0:g=0:b=255
If KeyHit(17)r=255:g=255:b=255
If KeyHit(25)r=111:g=0:b=111
If KeyHit(21)r=255:g=255:b=0
If KeyHit(20)r=0:g=255:b=255
If KeyHit(24)r=249:g=81:b=0
If KeyHit(31)r=98:g=98:b=0
If KeyHit(210) not_sure_what_to_call_this_one()
If MouseDown(1)
Color r,g,b
Plot MouseX(),MouseY()
Plot MouseX()+1,MouseY()
Plot MouseX(),MouseY()+1
Plot MouseX()-1,MouseY()
Plot MouseX(),MouseY()-1
EndIf
If MouseDown(2)
Color 0,0,0
Plot MouseX()+Rnd(sx),MouseY()+Rnd(sy)
Plot MouseX()+Rnd(sx),MouseY()+Rnd(sy)
Plot MouseX()+Rnd(sx),MouseY()+Rnd(sy)
Plot MouseX()+Rnd(sx),MouseY()+Rnd(sy)
Plot MouseX()+Rnd(sx),MouseY()+Rnd(sy)
Plot MouseX()+Rnd(sx),MouseY()+Rnd(sy)
Plot MouseX()+Rnd(sx),MouseY()+Rnd(sy)
Plot MouseX()+Rnd(sx),MouseY()+Rnd(sy)
Plot MouseX()+Rnd(sx),MouseY()+Rnd(sy)
Plot MouseX()+Rnd(sx),MouseY()+Rnd(sy)
Plot MouseX()+Rnd(sx),MouseY()+Rnd(sy)
Plot MouseX()+Rnd(sx),MouseY()+Rnd(sy)
Plot MouseX()+Rnd(sx),MouseY()+Rnd(sy)
EndIf
If KeyHit(211)
Cls
EndIf
If MouseDown(3)
Color r,g,b
Plot MouseX()+Rnd(sx),MouseY()+Rnd(sy)
Plot MouseX()+Rnd(sx),MouseY()+Rnd(sy)
Plot MouseX()+Rnd(sx),MouseY()+Rnd(sy)
Plot MouseX()+Rnd(sx),MouseY()+Rnd(sy)
EndIf
Color 0,0,0
Plot -1+Rnd(100),35+Rnd(100)
Plot -1+Rnd(100),35+Rnd(100)
Plot -1+Rnd(100),35+Rnd(100)
Plot -1+Rnd(100),35+Rnd(100)
Plot -1+Rnd(100),35+Rnd(100)
Plot -1+Rnd(100),35+Rnd(100)
Plot -1+Rnd(100),35+Rnd(100)
Plot -1+Rnd(100),35+Rnd(100)
Color 255,255,255
Text 0,20,"Keys are S,R,G,B,T,Y,O,P,END,INSERT,F1,F4,F5,DELETE,Left CONTROL,left ALT,C"
Wend
End Function