Issue Compiling on OSX

BlitzMax Modules Forums/Brucey's Modules/Issue Compiling on OSX

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I'm just now trying to get wxMax working and the sample app helloworld.bmx won't compile using the tweaked MaxIDE.
The modules compiled fine and I am using the appstub module.

Here are my system specs:
17" Macbook Pro, 2.33ghz, 3GB
OSX 10.4.11
XCode 2.5
wxMax Revision 349

Here is the compile error:
Building hello_world
Compiling:hello_world.bmx
Linking:hello_world
/usr/libexec/gcc/i686-apple-darwin8/4.0.1/ld: Undefined symbols:
_HIWindowGetAvailablePositioningBounds
_HIGetMousePosition
_usleep$UNIX2003
_waitpid$UNIX2003
_PMPrinterGetOutputResolution
_mktime$UNIX2003
_strptime$UNIX2003
_chmod$UNIX2003
_close$UNIX2003
_fsync$UNIX2003
_read$UNIX2003
_write$UNIX2003
_open$UNIX2003
_strerror$UNIX2003
_system$UNIX2003
_fputs$UNIX2003
_kill$UNIX2003
_select$UNIX2003
_sleep$UNIX2003
_strtod$UNIX2003
collect2: ld returned 1 exit status
Build Error: Failed to link /Applications/BlitzMax/mod/wx.mod/samples/hello_world.app/Contents/MacOS/hello_world
Process complete