Hey Mark!

Blitz3D Forums/Blitz3D Programming/Hey Mark!

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I have the most current drivers for the 8800GTS so I would guess that is one of those things that I pointed out -> forget copyrect and draw to buffer if you intend to have it played by real people, not theoretical ones ...
as this is a real machine with real drivers, there is little you can do about it ... its just DX7, point

without the alpha flag it works on the copyrect as expected at the same performance so Mark definitely should look into that. Abrexxes pointed that one out months ago and it still persists.