Mirrors and Sprites??

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Yeah - thanks guys

I will try the single surface route I reckon.

@Ross I saw the texture mirror code this am so that's always an option, as it happens I want a very simple to code interface so I can change things quickly. My client has only given me a couple of days to do this project - but it is doable.

Cheers for the pointers - I was just a bit surprised that B3d sprites react like that in mirrors... ah well.

IPete2.