@ruz: most detail is the head
head has 1700 polys, legs 1500, chest 1900 (roughly), plus weapons
if you crunch the model to 1500 polys it looks ugly when animating... so in some areas you need more polys. maybe we can shave off some polys here and there, we'll see ;)
head has 1700 polys, legs 1500, chest 1900 (roughly), plus weapons
if you crunch the model to 1500 polys it looks ugly when animating... so in some areas you need more polys. maybe we can shave off some polys here and there, we'll see ;)