Does bbSetBlitz3DEventCallback actually work (C#)

Blitz3D SDK Forums/Blitz3D SDK Programming/Does bbSetBlitz3DEventCallback actually work (C#)

The Forum Archive is locked. These are the original blitzbasic.com forums, kept so their posts can still be read and searched. No new topics, replies or edits can be made here. To join the conversation, head over to the Blitz3D+ forums.

Hi all,

I having been scratching my head and trying everything I can think of to get this callback working under C#. But, I have no joy at all. Has anybody else managed to get this working. I know it must use a delegate which is assigned a handler, then this is passed into the SDK, but nothing I do seems to work plus I don't get any errors.

Thanks in advance.