you can use SimonHs MiniB3D. It has an additional module for Blitz3D SDK.
This logically means: you must use BlitzMax
But this would allow you to use MiniB3D within Linux / OSX and Blitz3D SDK and MiniB3D on Windows.
This logically means: you must use BlitzMax
But this would allow you to use MiniB3D within Linux / OSX and Blitz3D SDK and MiniB3D on Windows.