c/c++

Blitz3D SDK Forums/Blitz3D SDK Programming/c/c++

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you can use SimonHs MiniB3D. It has an additional module for Blitz3D SDK.

This logically means: you must use BlitzMax
But this would allow you to use MiniB3D within Linux / OSX and Blitz3D SDK and MiniB3D on Windows.