How Can you Tell if Mouse is outside Window?

Blitz3D Forums/Blitz3D Programming/How Can you Tell if Mouse is outside Window?

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I did a search on the site since I thought this was an obvious thing, but couldn't find any reference to it.

In Blitz3D windowed mode, is there a way of telling if the mouse is pointing somewhere outside the window? MouseX/Y just shows the last available position from inside the window, and I'd like to blend out the game's mousepointer if the user is outside the window.

Is this possible?