Oh my giddy aunt, it works! It flipping well works. Model with 2 sets of UV co-ords, UV texture and UV lightmap, exported perfectly from Blender, tested in Filax's B3DViewer... Goodbye to Gile[s] from me, my pipeline is firmly set as Blender and err.. that's all I need. Happy, happy days. I will be donating cash to Diego for this fantastic script.
Final BLENDER to B3D exporter!
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