The main reason the PC dies as Gaming Platform is the fact that nobish teams like Crytek and half of EAs trash teams don't understand the importance of "first the content, then the insane hardware requirements" ... many games would do several times better if they wouldn't run that crappy on 80%+ of the hardware used by regular / casual gamers.
This problem always existed but since SM3 the problem has expanded with a speed that the PC is dying as AAA title platform faster than needed just because of breakheads in the lead positions of AAA titles.
This problem always existed but since SM3 the problem has expanded with a speed that the PC is dying as AAA title platform faster than needed just because of breakheads in the lead positions of AAA titles.