@Nomen luni
I haven't really noticed the behaviour you're mentioning about the movement. The movement is not completely identical to the arcade version - just different, but turning to a different angle as it stops doesn't ring a bell (or I'm just too close to it to notice).
Oh, and the game WILL run slowly with 4 bullets on the screen...if you run the game on a ZX81.
...but not on any kind of modern computer. Considering what's going on under the hood, the bullets certainly shouldn't be the straw to break the camels back.
Can I ask what specs your computer have?
@Indiepath
Why not? - it looks good. ;-) ...but that's a matter of personal taste of course. :-)
If you'd tried the game (and perhaps you have since then) you'd know that you can toggle the backdrop on/off as well as showing the vectors as black/white too, so if you want real oldschool look, it can also do that.
I haven't really noticed the behaviour you're mentioning about the movement. The movement is not completely identical to the arcade version - just different, but turning to a different angle as it stops doesn't ring a bell (or I'm just too close to it to notice).
Oh, and the game WILL run slowly with 4 bullets on the screen...if you run the game on a ZX81.
...but not on any kind of modern computer. Considering what's going on under the hood, the bullets certainly shouldn't be the straw to break the camels back.
Can I ask what specs your computer have?
@Indiepath
Why not? - it looks good. ;-) ...but that's a matter of personal taste of course. :-)
If you'd tried the game (and perhaps you have since then) you'd know that you can toggle the backdrop on/off as well as showing the vectors as black/white too, so if you want real oldschool look, it can also do that.