Once you've parented it , make sure you use positionentity emitter 0,0,0 so that it's positioned exactly where the bullet is in global space.
or just do ...
positionentity emitter, entityx( thisbullet\entityhandle , 1 ) , entityy( thisbullet\entityhandle , 1 ), entityz( thisbullet\entityhandle , 1 )
Stevie
or just do ...
positionentity emitter, entityx( thisbullet\entityhandle , 1 ) , entityy( thisbullet\entityhandle , 1 ), entityz( thisbullet\entityhandle , 1 )
Stevie