Memory Access Violation

Blitz3D Forums/Blitz3D Programming/Memory Access Violation

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@GfK
Actually every object has its own image so that can't be it. I tried commenting out the Freeimage lines and that made no difference (although it DID seem to happen less, hmmm)

@big10p
I think I'm using an older version of Blitz3D (1.87). Maybe that's my problem. It seems weird that this error occurs in Debug mode and that's not normal debug behavior.