@GfK
Actually every object has its own image so that can't be it. I tried commenting out the Freeimage lines and that made no difference (although it DID seem to happen less, hmmm)
@big10p
I think I'm using an older version of Blitz3D (1.87). Maybe that's my problem. It seems weird that this error occurs in Debug mode and that's not normal debug behavior.
Actually every object has its own image so that can't be it. I tried commenting out the Freeimage lines and that made no difference (although it DID seem to happen less, hmmm)
@big10p
I think I'm using an older version of Blitz3D (1.87). Maybe that's my problem. It seems weird that this error occurs in Debug mode and that's not normal debug behavior.