yes its a blitz3d game.
the track(road) itself is one mesh but the surrounding is a seprate mesh(or in some cases greyscale)
anyway crits would be nice as I wanna make a better version. some stuff is obvious like viewable stats for the cars and more weapons, but some cool ideas would be nice.
thanks everybody.
the track(road) itself is one mesh but the surrounding is a seprate mesh(or in some cases greyscale)
anyway crits would be nice as I wanna make a better version. some stuff is obvious like viewable stats for the cars and more weapons, but some cool ideas would be nice.
thanks everybody.