It's great for cross-platform applications, much like VB with its IDE.
Only concerns are that the app structure is much more constrained - you can't put code where you want.
The Pro version is quite expensive, but lets you create binaries for all platforms from another (eg. You could code and build on a Mac, and from it generate Win32 and Linux binaries directly).
Not really suited for games/3D stuff, but there are 3rd-party libs and things, so I guess there's not much to stop you working something out.
Don't think it's as fast as BlitzMax.
I was using REALbasic almost exclusively before BlitzMax came out on the Mac :-p
Only concerns are that the app structure is much more constrained - you can't put code where you want.
The Pro version is quite expensive, but lets you create binaries for all platforms from another (eg. You could code and build on a Mac, and from it generate Win32 and Linux binaries directly).
Not really suited for games/3D stuff, but there are 3rd-party libs and things, so I guess there's not much to stop you working something out.
Don't think it's as fast as BlitzMax.
I was using REALbasic almost exclusively before BlitzMax came out on the Mac :-p